What Hangs in the Balance
A downloadable game
Welcome to the Void. You are Chaos, facing off against Order in a battle of wits and will. The game is simple: you must tip the scales, Order must keep them balanced. Each card you play shifts the fragile equilibrium, bringing you closer to either victory or doom. The void is silent, but the tension is palpable. Will you shatter the balance or will Order maintain their perfection?
How to play:
SHIFT to view what a card does
CTRL to toggle tutorial
When there is a number above the scale on the bottom left, the scale is tipped up by that much, when there is a number below it, the scale is tipped down by that much.
6 random cards are drawn from a deck, each with a number and direction. Your goal as the player is to tip the scale on the table as far as possible (4 for lenient difficulty, 5 for normal, 6 for malevolent). The AI is trying to keep the scale balanced.
You take turns picking a card from the drawn cards until they are all taken, and then you can play the cards. The card tips the scale in the direction that they have on the card and by the amount that they have on the card. If it has two directions (both up and down) you can choose which way it can go.
Special cards are added later on with the swap card swapping the way the scale is tipped and the block card blocking going in one direction while going 1 unit in that direction.
Made by TeamWork In Progress for GMTK Game Jam 2024: Built to Scale.
CREDITS:
SporiumCorium - Team Leader, Artist, Game Designer, Programmer
Mysticsquire - Lead Game Designer, AI Designer
SleepiiRaven - Lead Programmer
Alidaster - Lead Sound Effects, Lead Music Composer
Pastel Dreams - Playtester, Font Finder, Lore Keeper
kitchen - Cover Artist
Alpha - Playtester, Font Finder
SPECIAL THANKS:
Gamemaker's Toolkit
Godot
amnek & chimken
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | SporiumCorium, Mysticsquire, SleepiiRaven |
Genre | Card Game |
Tags | 2D, Atmospheric, Creepy, Indie, Pixel Art, Point & Click |
Comments
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ooh this is neat!!
:D
:D